Core Cards Main Deck Monsters Mekk-Knight Purple Nightfall x 3, Mekk-Knight Blue Sky x 2-3 These two cards are the bread and butter of the deck Purple targets any Mekk-Knight (usually itself) to banish until your next standby phase to grab any Mekk-Knight from the deck, and Blue will grab Mekk-Knights equal to the amount of cards in its column that the opponent controls, Blue can search Purple and Purple can search blue, making it so seeing one basically gives you both
If this card is Fusion Summoned: Send all other cards you control to the GY
The only possible defense to these designs is that you have to get one of them in the grave from the start, but considering that Snake Rain, Lavalval Chain, and Foolish Burial exist, I doubt that'll be too much trouble
UR Ultra Rare Odd-Eyes Arc Pendulum Dragon X DARK Level 7 [ DragonPendulumNormal ] ATK 2700 DEF 2000 P Scale 8 If a face-up "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY