Early Indicators for Magic: The Gathering FINAL FANTASY Draft So far
That has to be worth something in the context of a deck that basically lived and died on its ability to create a wave of card advantage via that enchantment
Give opponent something, then steal it back (artifacts?) Counterfeit money, fool's gold Treasure likingbonus for casting it with treasure Mining, prospecting, destruction of environment Stagecoaches Reputation, build it up (gaining a name for legendary cards) Notoriety, becoming notorious Notorious 4 (At end of turn, if this creature is nonlegendary and has dealt 4 or more combat damage, put two +1/+1 counters on it and it becomes legendary.) Shifting loyaltieschanging card type, put on other player's creatures Creatures come with counters that spread them to other creatures (the posse, the gang)
Teferi, Hero of Dominaria One of Magic's best control cards one of the best card-draw payoffs in the game, Teferi, Hero of Dominaria is the main reason to play control in Explorer